Sci-Fri Special: Tabletop Boardgame Edition
Some of my favourite science fiction themed games you can play IRL.
I have a deep affection for board games, but not the typical ones you might pull out on a drizzly day at the cabin. Nor am I referring to mainstream favorites like "Settlers of Catan" or "Dominion". My passion lies in the robust, thematic cardboard masterpieces that demand strategic prowess, introduce inventive mechanics, and leave an indelible mark on your memory.
Hook, Craft, and Spirit.
The initial allure for me is the "hook" - an enthralling concept that ignites my eagerness to dive in. As the game unfolds, my focus shifts to the "craft": the intricate dance of gameplay mechanics, the clarity of rules, the richness of themes, and the delicate equilibrium that makes both competition and collaboration exhilarating. And then there's the "spirit" - the lingering sentiment post-game. An exceptional game session imprints on the mind akin to a gripping tale or a cinematic masterpiece. “Do you remember when I locked you in the cryochamber with the Queen while it was on fire? And you still managed to get to the escape pod?” Such recounts, stemming from genuine gameplay moments, have peppered our reminiscing sessions with friends. Believe me, these narratives are as real as they come.
On with the games.
Radlands
Roxley Games
"Radlands" stands out as the most streamlined and straightforward game I'm highlighting today, and I'm genuinely captivated by it. Set against the backdrop of a "Mad Max"-esque post-apocalyptic desert, where water is a coveted rarity, this card game tasks you with defending your camps using punks and individuals, each endowed with unique abilities. The thematic elements are cohesive and resonant, ensuring that every move feels intuitive and meaningful. The game's allure is further amplified by its stunning artwork. Should you consider adding it to your collection, I'd recommend opting for the deluxe edition; the accompanying play mats significantly enhance the gaming experience.
Eclipse: Second Dawn for the Galaxy
Kolossal Games
"Eclipse" is a grand-scale game, where the setup alone rivals the duration of many other games. In this expansive universe, you command a sprawling interstellar civilization, vying for dominance against formidable competitors. The game unfolds as you discover new star systems, delve into advanced technologies, and construct mighty warships. Multiple avenues lead to victory, compelling you to tailor your strategy to your species' unique strengths and vulnerabilities, all while keeping a keen eye on the machinations of rival civilizations.
Nemesis
Awaken Realms, Rebel
"Nemesis" draws clear inspiration from the iconic "Alien" movie, though it remains unofficial. The gameplay is intriguingly semi-cooperative: players decide whether to align with or against their peers, a dynamic often referred to as a "co-opetition" mechanic. As a player, you're aboard a ship teeming with hostile entities (reminiscent of Alien xenomorphs). Victory hinges on fulfilling one of two objectives assigned at the game's onset (determining your allegiance) and then safely returning to Earth. But the journey is fraught with challenges: from marauding Intruders and the deteriorating state of the ship to the hidden agendas of fellow players and the whims of fate.
Arcs (2024)
Leder Games
This game hasn't been released yet, but I'm confident it's going to be phenomenal. Why? Because it's crafted by Cole Wehrle, my top board game designer. His creations are intricate, meticulously thought-out, richly thematic, and above all, exquisitely balanced. He's the mastermind behind "Root," a game characterized by its asymmetrical gameplay. This means each player operates under unique rules, yet by the game's conclusion, the scores are often remarkably close. I'm constantly in awe of Wehrle's innovative designs. If "Arcs" mirrors the excellence of "Root," "Oath," or "John Company," we're in for a treat.
I hope you enjoyed today’s Sci-Fri installment. If you’re new to boardgames, or tabletop curious, I encourage you to give one of these a try. Your local boardgame café likely have these titles in stock.
This list of games is fantastic, and your descriptions are rich and inspiring. Being a heavy cardboard fan myself, I would suggest a few others that might fit with your hook, craft, and spirit criteria: Terraforming Mars (where players take on the role of companies vying for corporate supremacy of the red planet) and Black Angel (where players are in ‘co-opitition’ as duelling AIs piloting and defending a seed ship to respawn human civilization in a new solar system). Great Friday read!
This looks really fun, especially the Aliens-esque one.
Ever play Cyberpunk? I think it was an RPG that came out in the late 80s. Made me think about some of that world-building.